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Terraria mods 2018
Terraria mods 2018






terraria mods 2018
  1. #Terraria mods 2018 how to#
  2. #Terraria mods 2018 mod#
  3. #Terraria mods 2018 update#

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#Terraria mods 2018 how to#

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  • terraria mods 2018

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  • #Terraria mods 2018 update#

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  • terraria mods 2018

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  • * Made it so you can add/change enemies with the config by using their IDs or ModIDs.Pictures of real-life things or things from other games that resemble things found in Terraria are subject to moderator discretion Those who don't fit these will only recieve common prefixes up to Godly. * Made Melee, Ranged and Magic prefixes now apply to only the similar monsters. * Removed knockBackResistFactor and knockBackScaleFactor from config * Fixed percentages actually being reversed * Floored overall scale multiplier from 1% to 10%. Everyone else must disable it in the config manually. * Fixed NPCs which technically transform from rolling a new prefix Modded ones may come later but for now, modded worms are forcefully ignored. * Hardcoded some inheritence for NPCs such as vanilla Worms and Most vanilla Bosses that spawn additional monsters. * Added modded NPCs from Calamity, SpiritMod and Thorium into the Melee, Ranged and Magic categories, again config needs to be cleared.

    #Terraria mods 2018 mod#

    * Moved config to Mod Configs folder and suffixed a version string * Added support for Mod Settings Configurator * Reigned in minimum clamping of Speed and Scale * Maximum multipliers changed to 10 from 100ĭammit, forgot to add a few versions * Added separate accessory prefixes however what they modify may be subject to change * Added some custom Suffixes that apply vanilla debuffs to players with 1/4 chance for about 1 or 5 seconds depending on the debuff * Added option to allow all normal prefixes rather than ones for specific NPC groups * Added Negative Multipliers for Negative stat changes with lower multipliers than standard * Added Epic Multipliers for those Epic prefixes with higher multiplers than standard V0.4.8:* Changed default Scale Multiplier to 1.5 V0.4.8.1:* Hopefully fixed the silent errors that happen * Added support for the Elements Awoken mod * Added a bunch more missing NPCs from mods that are already supported * Fixed MoonLord's Hands and Released Eyes from not getting the affixes from the MoonLord's Core * Added ability to enable or disable any affix types * Removed separate chances and max amounts V1.0.1* Fixed NPCs not getting any affixes at all V1.0.2* Added modified collision checks for faster NPCs * Added check to stop freezing when trying to assign pretty much every affix at once V1.0.4* Fixed a bug that would cause silent errors when running with Overhaul (may not be specific to that) online. * Added ability to turn off death announcements for enemies with Epic level affixes * Added ability for enemies with Epic level affixes to have doubled aggression and drop rates separately * Added experimental fix to prevent NPCs from going invisible and unhitable in Multiplayer V1.0.5* Changed all stat defaults to 2x for all types








    Terraria mods 2018